Welcome to Top Picks Wednesday! Here’s the best content for the week in the world of board game design (as decided by me!):
Design / Development Articles
Another huge batch of articles to wade through – so tough to narrow it down! This week’s top 5:
#5: Create Better Games through Social Media – EuroGamerGirl discusses the power of connecting with other designers and playtesters via social sites and how it can improve your design process.
#4 Language Independent Games Example of Play discusses why language independence can be important to international sales and what factors you should consider when designing your game.
#3 The Challenges of Competition Most Dangerous Game Design takes a look at human vs. human competition in games and how players of various skill levels can effect the overall enjoyment of your game.
#2 The Best Way to Make Prototype Cards Ben Marshalkowski looks at various ways to create cards for your game prototypes and the advantages and disadvantages of each.
#1 Applying Feedback Ed Marriott looks at the iterative process of gathering feedback to improve your designs.
Dr. Sam’s Design Repair – Stuck in a rut? BGG user Cogentesque will offer helpful free advice to get you going again.
Know of a resource or contest that began this week that I missed? Think a different design article should have made my top 5? Let me know in the comments!