I’ve got Undercover Assassins through a few dozen playtests since I initially posted the idea – and I’ve made some significant changes over that time.
The game still basically functions in the same way, but I have heavily modified the special abilities of the agents. The new version plays far better than the original, and I think it is finally ready for blind playtesting.
The updated rules are available on Google Docs. I’d love your feedback on the rules document. Please feel free to leave your comments in Google Docs or here on this post.Undercover Assassins